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Heading towards CIS-2020.

#239
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Dirty_Player
I don't understand the logic behind 6 templates at all. It doesn't matter what pattern the ban follows. One player bans 3 templates, the other bans 2. This is already a significant imbalance. It depends heavily on luck. Why introduce this additional factor? I don't like it at all.
You are essentially forcing players to play with a predetermined, unbalanced pool from the start, without any element of chance. But with 6 templates, there could be a balance of 3 to 3. And the coin toss determines in each game which way the imbalance will lean.
And they didn't even take a compromise approach with a Mini-Nost.
Diamond could at least have been mirrored.
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