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Guide on adding a new model, animation, and creature to HoMMV

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#73
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zahar0z
Valuable comments from an expert)

Added 8 minutes ago
And yes, you spent a lot of time manually adjusting the smoothing on someone else's model (although you could also work correctly with automatic smoothing without doing it manually), and I don't understand what you're so proud of. It's perfect, I keep getting annoyed by your arrogance.)

Maybe it's better not to bombard a person who has created a lot of new things for himself with "valuable" criticism. Maybe you should support him somehow?

Although, I have a theory why you're doing this. It feels like the "revolution in modding" is no longer exclusively your domain, right? You want to prove that you can do it better than others?
I think you should look at the facts and admit that stealing other people's models isn't that difficult, and everyone can do it. And stop pretending to be an expert just because you... know how to manually adjust smoothing groups. God, aren't you embarrassed?


Added 22 minutes ago
If you want to talk about it, your ports also have a lot of flaws. I haven't looked at them in detail, but here are a few things that come to mind. The animation of a creature's attack often doesn't match the moment the enemy creature takes damage. There's an issue with the crossbowman's firing animation. But I'm not going to lecture you with a know-it-all attitude about these problems, am I?
If you're going to criticize these things, offer a solution. You know, like I did when I told you how to fix the animation problem.
No, it's easier to just walk by and say, "You're all idiots, but I know how to adjust smoothing groups on other people's models," but do you think that's who's really acting like an idiot?


Added 13 minutes ago
I think "experts" like you and me should support this person with kind words. He's only opened Max 2-3 times in his life. When I opened Max 2-3 times, I didn't do anything like this, and I'm sure you didn't either.
So, once again, hannik, keep it up, it's very good for a start. Good luck in the future.
I just pointed out the flaws that need to be fixed; I didn't criticize anyone, that's one. The animations are too long compared to the standard ones, which causes the mismatch. If you know how to fix this, please tell me (it's not just about speeding them up, but also about how you would adjust the sounds, because even if you speed them up, they won't sound very good), that's two. Regarding automatic smoothing, I've been convinced many times that it's not a great option, so even with it, you still have to adjust a lot manually, that's three.