Seeing that the continuation from my native 6k went through a one-way gate, I was slightly disappointed: I didn’t know yet that all the one-way gates here were fake. What bothered me more was the lack of an exit from the adjacent zone to Brown (it later turned out the passage was nearby, behind an unremarkable “one-way gate” on the wasteland).
Fortunately, I did find the Necro, albeit as a village in 6k: if not for that, I would have started building the Mage Guild quite late. On 121 I take the home Dragon Fly Hive, on 122, having built the Stable, I start Goshan’s march breaking the neck 3/3 and send Adelaide to the native 6k, find a Castle zone, and an external dwelling of horses next to the village. Here the loss of skeletons began. Probably I played poorly with finances: I built the horses on 117, but bought them only on 123. I mean, with horses the losses would have been fewer, and the dramatic fight in the Griffin Conservatory 3 with Ghosts would have ended much more successfully. Next, I planned to break into the super treasure zone; along the path at that point there was only a passage to Turquoise. Here the Papal viewing platform played its role: noticing several Dragon Fly Hives, I found the march into the treasure zone even more justified, and it turned out not in vain: by 131 I became the happy owner of 50 Wyverns =) Meanwhile, the tower was built decently: Resource and Flight on the first try, Town Portal on the second. By the way, I also had Animate, but I had already lost all remnants of the former hundred. In short, after picking up a couple of Wells, I flew off to conquer towns, and on 134 I captured Castle, and the opponent surrendered.
Thanks for the game!
skype: goshanstop.ru
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