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Various mods by zahar0z

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#3
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Yes, I created it in 3ds Max (and slightly edited the texture in Photoshop). I also rigged it to the skeleton in 3ds Max (the gargoyle has a very simple skeleton). I exported it to the game using ArchanGel. This was back when I hadn't yet discovered Substance Painter and ZBrush. Now, I could do all of that better, and in some cases, even easier.
Группа в вк посвящённая моим модам

Страничка моего последнего мода на ModDB

Моя страничка на Artstation,
где можно посмотреть и повертеть внутри браузера мои 3d модели.