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Walkthroughs for custom maps.

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#3043
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kolotok

And here's a great idea: use Kaitlin to kill enemy heroes!
But how do you save her and kill enemy heroes?
Turn 1: Kaitlin moves towards the tower; the enemy hero stands on the other side.
Turn 2: Kaitlin opens the tower and goes to free the hero.
(If we take Thazar from the farthest corner, we won't have time to move Kaitlin away, and she'll be taken down in 2-3 turns.)
So, we need to take Crag, give him the snipers and 1 wizard (dismiss the others for speed), then on turn 1, Kaitlin runs back to the tent, and Crag runs further towards the boat...
(Ideally, the enemy hero should open all the prisons and not reach Kaitlin.)
And then this whole group will stick together...
How can we make it so that the enemy hero runs further away from the other heroes, so we can take down the freed Orrin, Thazar, and whoever else is there?