Connection ErrorBad RequestThis page went staleSession ExpiredSign in requiredForbiddenNot FoundToo Many RequestsServer ErrorBad GatewayService UnavailableGateway TimeoutHTTP Version Not Supported
Session Expired
Your session has expired. Please log in to continue.
Sign in required
You need an account to do that. Sign in or create one — it only takes a minute.
This page went stale
Your security token was rejected, usually because the page sat open too long or you signed in elsewhere. Nothing was saved. Reload the page and try again.
Request Failed
We encountered an issue while processing your request.
Please check your internet connection and try again.
Error Details:
Share Link
HoMM VII Haven Units – Haven faction units from the seventh installment of Heroes of Might and Magic.
Someone in this thread was wondering if it’s possible to apply effects to the bones of newly imported creatures using this method.
The answer is a definite yes. However, sometimes the bone names change during the import process; for example, “bip01-head” became “bip01_head” for me. Naturally, the effect won’t be applied using the old name. To view the exact bone names, open the exported skeleton in the Heroes of Might and Magic game in the Granny Viewer program. It’s available in the archive at Esto100nec1.