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Modifying existing animations?

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#52
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zahar0z
Because we're not using their software; the developers probably had this automated and could do it with a single click.
That's definitely true. I wish we could get our hands on their software... But for now, I've noticed one thing: to avoid the objects rotating in the wrong direction, you need to check the rotation coordinates using Rotate. I've set everything to zero there; let's see what happens.