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Modifying existing animations?

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#48
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Elu
I just realized that the .gr2 skeleton is exported in the correct position, i.e., without a 90-degree tilt. It turns out I was exporting it correctly all along, but to attach it to the model in the game, I needed to tilt it by 90 degrees, and I didn't figure that out before.

It's amazing how everything is done in such a convoluted way...
Because we're not using their software; for the developers, it was probably automated and done with a single click.
Группа в вк посвящённая моим модам

Страничка моего последнего мода на ModDB

Моя страничка на Artstation,
где можно посмотреть и повертеть внутри браузера мои 3d модели.