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I decided to delve into the game files and found the names of many hero specializations, which have various names similar to skills and abilities (scripted). For example, "Child of the Unicorn" has the name "Unicorn_Trainer," which means it can be assigned.
As an example, there is the command @GiveHeroSkill("Linaas", SKILL_ABSOLUTE_LUCK), which adds a skill to the hero. But is there a name for the specializations somewhere? Is it possible to add them as new skills/abilities? Or can console commands not do everything?
If not, it's absurd; you can do so much in the console... Especially after the game has been broken by various mods:
EWA Patch 2.7.1 and NHF 0.88 full completely stop the game on mission 3 in the Arantir campaign; the screen freezes, and you can't use either the menu or the map itself. However, after searching through all the commands, I found "@UnblockGame()" - and the game continued the mission without crashes or freezes.
I understand that this is not a map editor or some mod/script created and saved separately in a .txt file, but surely it's possible to add more specializations?
As an example, there is the command @GiveHeroSkill("Linaas", SKILL_ABSOLUTE_LUCK), which adds a skill to the hero. But is there a name for the specializations somewhere? Is it possible to add them as new skills/abilities? Or can console commands not do everything?
If not, it's absurd; you can do so much in the console... Especially after the game has been broken by various mods:
EWA Patch 2.7.1 and NHF 0.88 full completely stop the game on mission 3 in the Arantir campaign; the screen freezes, and you can't use either the menu or the map itself. However, after searching through all the commands, I found "@UnblockGame()" - and the game continued the mission without crashes or freezes.
I understand that this is not a map editor or some mod/script created and saved separately in a .txt file, but surely it's possible to add more specializations?