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TP and resistance on level 121, without rebuilding or using earth and log spells, allowed the opponent to quickly gather resources, reach level 124, and then level 125 for both of my heroes. There were no outposts. Thanks for the game!
I got lucky with the map layout. A single resource on level 113. Using earth, log, and boots of speed spells. On level 117, I leveled up Alamar on a town, who retrained resistance. But it didn't end up being necessary, as on level 121, I built a guild hall with resistance and TP. Overall, in this game, luck was clearly on my side. Thanks for the game.