1) The AI couldn't rebuild cities (Warlocks) after capture (although the demon city was rebuilt into an undead city without any problems after capture).
2) When playing as Undead and capturing enemy cities (Warlocks), the artifact store was unavailable (I know it's 1 per faction, but I didn't have it initially).
3) Is it possible to make new artifacts appear at the beginning of the list or have an auto-filter?
Added 2 minutes ago
Hi everyone, need some help: why "Consume corpse" restores 2 mana when used on 150 upgraded bear riders (idk the unit's eng name)? Used to be a lot more. Hero - Railag, dungeon warlock. Seems like it was calculated for 1 unit only, not the whole stack (so for 1 unit with 30hp instead of 150 with 30hp each). Where is ConsumeCorpse's file located, so I can check if something is wrong?
Consume corpse was nerfed in RC13 because it was very strong. The new formula is Mana restored = sqrt(stackHP)/2.
Added 10 minutes ago
Good afternoon, I'm an active mod tester ) and here I am again (dragon set - I haven't tested the whole set, 1. http://prntscr.com/qxxe91
2. http://prntscr.com/qxxegt
3. http://prntscr.com/qxxemc
1 - I'm showing the set description, where 4 parts of the set should give half the effect of the full set, which means 4/2 = 2 to all stats, as a result, in screenshot 2, I'm showing the current stats with 3 parts of the set, and in screenshot 3, I'm showing that with 4 parts of the dragon set, the characteristics decrease instead of giving a bonus... that's what's happening (((
@Tantalass,
I believe you have some issue with installation. I tested it on my PC and it is giving the proper bonuses. Are you sure you don't have custom maps with scripts in <<game folder>>/maps?
Remove all maps except default and try a new game. Give the artifacts with cheats and see if it works or not. Thank you for the feedback!