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#3126
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User01322342
Yes, I checked it several times. I partially managed to achieve what I wanted. Using the SetRegionBlocked command, the computer can no longer buy creatures from dwellings, but it continues to manage the town, specifically: buying creatures, building structures, etc. I've seen this done in many maps, but I can't remember which ones.
Well, you can restrict the town itself so that it doesn't have buildings that generate creatures. This can be done directly in the editor.
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