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Raven's Despair

#11
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I think we can summarize a few things: 1) It would still be good to make some concessions for low-level gameplay: in my opinion, the fact that the first battle is the same for both the Hero and the Recruit is not normal. 2) It's unsettling that the same first battle essentially locks in the Hero's progression: without machines, it's impossible to win, and building is effectively prohibited. Otherwise, the impression of the scenario is more than positive; thank you to the author for this pleasant gift!