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UNIT - Creature Balance + Visual Changes

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sergey379
I only played as Humans. I liked the mod. The machines really make an impression, and swapping monks and griffins makes sense. But for some reason, the AI machinists don't buy these very machines. I checked with a scanner.

Glad you enjoyed it.

Regarding buying machines, this is already a feature of the original AI behavior. In this mod, its operation has not been changed, but the availability of starting combat vehicles for hero-machinists has changed.

Added after 31 seconds
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Information about compatibility of ""UNIT"" with ""Phoenix Vision"".

()UNIT_BALANCE - Fully compatible..

()UNIT_VISUAL - Incompatible..
This component must be removed when installing them together.

()UNIT_HEROES - Fully compatible..
When installed together, the "Al-Zakir" (Necropolis) hero receives
a new black-themed appearance.



Note: The "UNIT" mod has not been changed since version 2.4. This change only occurs when installed together.
Модификации для Heroes V 3.1:

[Модификация]Phoenix Vision - Комплексное модифицирование визуального аспекта игры.
[Модификация]UNIT-Баланс существ + визуальные изменения.
[Модификация]NewTransformUndead-Таблица поднятия нежити.

[Модификация]VisualFix-Устрание визуальных багов.

Карты для Heroes V 3.1:

[Карта][1x1]The Last Stand - Дуэльная карта финальных битв


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https://vk.com/club176978884