Skip to content

General questions and discussions.

User Avatar
#551
Auto-translated
Godofwrcrft
For 3 games in a row, I had a 6k blue path that was passable until the orange fork.

Lucky boy) I have the opposite situation; it rarely happens.

An idea came to mind on how this could be "balanced" - create a family of 6lm templates, like in Anarchy. One version would be standard, where red has an advantage in roads. The second version would have mirrored zone numbers, so blue would have the same advantage.

I don't know if anyone else needs this, or if it's just me thinking out loud.
discord: Nodl#5086