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I replayed with Necromancers (Vlad), completed the map in 109 days (received a black dragon). I completed it with almost no losses, except for the Fire Guardian. I fought him for a long time and it was tedious – he’s an incredibly overpowered character (insane initiative and incredibly powerful chaos magic). In the development of the main hero, I refused to take “Banshee’s Cry” and instead focused on “Mind Control” and “Keen Intellect.” In my opinion, the general debuffs of scattering, slowing, and starting the battle with the main hero defending the castle are more effective than letting enemy troops skip their turn due to low morale (plus, the main hero learned several useful spells from the enemies, for example, Phantom). I should mention that this trick doesn’t work on the guardians (almost nothing affects them). Thanks again to the author for the interesting map.