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#3106
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Gerter
Okay, I'll need to test it. Although, the method still seems unreliable because it will be impossible to track units where no one dies.
And one more thing, if possible: I noticed that when I set a hero to move to a specific point using MoveHero, they can stop and not move anymore if the path was once blocked. Even after the path is unblocked, the hero will still remain stationary. Is there a way to influence this?