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Walkthroughs for custom maps.

#2998
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Dirty_Player
Obi, I have a feeling that it's practically impossible to convince someone who stubbornly plays Heroes without the HD mod on any issue (gaming or life-related). :smile15:

To be honest, I don't understand why. It always seemed to me that SOD_SP is just a module for comfort, not a change to the gameplay, and everything that is possible in SOD_SP should be reproducible in the original.

A program that analyzes the hero's skill tree. It's very convenient to sometimes see how to get the desired combination of skills faster.
SOD SP, starting from a certain point, became associated with the extended map editor. Now, that editor has features that cannot be implemented in the original and do not work without SOD SP. For example, setting up guards and rewards in creature banks.

Added 8 minutes later
I've been looking at the new editor. The fine-tuning of monster joining is especially interesting. I think a lot of interesting things can be made from this, similar to how diplomacy was implemented in offline tournaments