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#3063
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Gerter
So, are there buildings in the town when this function triggers? If there are no buildings for hiring, the script naturally won't add anyone.
There are no buildings, because if I build them, the AI will automatically buy creatures, but I need only the creatures that I initially assigned to be in the town's garrison.

Added 6 minutes later
Gerter
So, are there buildings in the town when this function triggers? If there are no buildings for hiring, the script naturally won't add anyone.
I just checked, and even if there are buildings, it still doesn't work.

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