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Ideas and suggestions.

#960
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Docent Picolan

...The comparison is completely incorrect. Firstly, everyone plays basketball in this example, but some play as professional athletes, while others play as ordinary amateur players. In absolute numbers, the latter constitute the vast majority. It is thanks to them that professional basketball exists and develops; it is their funds that make up the budget of basketball as an industry, because merchandise/balls/accessories are bought by ordinary players and fans...

But in my opinion, the comparison is perfectly correct. The vast majority come to watch matches featuring professional basketball players. The same applies to Heroes; strong online players attract the largest audience on streaming services, which popularizes the game. Therefore, considering the opinions of such players is very useful for the developers themselves.