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Ideas and suggestions.

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#953
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Marcus Aurelius
It's clear that further skill improvements are planned, but my main point was that property and mysticism in this form still remain practically useless. I hope they will be improved in the upcoming bug fixes. As I already suggested, 10-20-30 and 500-1000-2000 sounds quite adequate and constructive; it wouldn't be an imbalance, it would just make them good skills.

You clearly have no idea what you're talking about. 500-1000-2000 finances would be completely broken on poorer maps, imagine a H3DM1 match where one player gets finance heroes and the other does not...
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