Skip to content

Игры HoMM3 for fun

#4738
Auto-translated
Gorbunak
04.01.2020 Gorbunak (red, swamp, Tazar, Tazar) def MREGOR (blue, dung, Shakti, Clavius), 2sm4d(3), 123
Decided not to push the tempo too hard, take it easy, on 122 I went out into the common treasure zone and reached the entrance to the Dungeon, on 123 I took the main op. Opponent necroed 83 skeletons and was heavily losing in meat, but he couldn't resist against 56 lizards and 4 ducks under Tazar, so he surrendered.
Relatively good layout was rolled at the start, in the end I got what I got. Little starting power, almost no gold, shooter guards. The good stuff: excellent roads on the blue color (as many as 4 - to all adjacent zones), heroes Alamar and Clavius. At the respawn there were as many as 4 external dwellings: Troglodytes, Harpies, Minotaurs, and Medusas. But all behind shooter guards. Decided to run upwards, farming bones along the way, leveling Clavius.
Fought poorly; at the exit from the underground, upgraded Medusas + Brigands killed almost all the Troglodytes (~30 left). Only the bones allowed me to keep playing.
By the middle of the second week I took the adjacent zone-Citadel, found Speed Boots, ran back. There was no opportunity to break through, nor to properly build up the main, things were too sad with gold. On 123 the opponent runs out from the second surface exit and takes the main. I write GG. Thanks for the game!
ICQ - 742562450