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Ideas and suggestions.

#933
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Pridu
typical reasoning of a Jebusist. Sorry, I couldn't resist.
Do you think that water is not a viable school? Can you play with only water and have the same effectiveness at all stages of the game as playing with only earth or air?

On which maps and how does water become top-tier or at least equal to other schools? How often does this happen?

I'm really interested. I didn't think anyone would think that water doesn't need a buff. At the very least, add some control! But at the same time, don't move the damage dealers from air. Because that would weaken air and strengthen earth in relation to the other schools. We need to come up with something unique.