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#12
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lord_vigor
Question for the author of one-dimensional maps.
How can I make the AI constantly move forward?
I want to create an arena map for playing against the AI. It gets stuck in the simplest situations. It moves, it doesn't move, it goes back, it freezes.

What should I do?
The problem is unsolvable. Let it be stupid. Maps are specifically made for this.

I can only make a couple of observations.
1) The best option, where the computer's stupidity interferes the least, is to play alone against the computer.
All other options (for example, taking the computer as an ally) only worsen the game.
2) If you want the computer not to be stupid and to move forward, you need to draw a map where the width of the passage is not 1, but 2 cells (or more). But I don't draw such maps. I have other plans.

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