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HoMM VII Haven Units – Haven faction units from the seventh installment of Heroes of Might and Magic.

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#84
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Okay, I’ll get to it when I have time. For now, the new version of the mod will include gloss lighting (only improved, otherwise the mod will be too large, especially considering that I still need to finish the gloss textures to keep them in dxt1). P.S. It was already implemented for the veteran archer; it was intended as a distinctive visual feature and I didn't mention it anywhere.
In the screenshot, on the left is with gloss, on the right is without.


Added 13 hours 30 minutes ago
Regarding animations from the fifth game, I have no idea how to import them into 3d max.

Added 2 minutes ago
Moreover, the root bone (global) in the animations of the fifth game doesn't play a role; it's a group containing bones and meshes, and it became a bone after exporting to gr2. In all animations, it is not movable.