In the screenshot, on the left is with gloss, on the right is without.

Added 13 hours 30 minutes ago
Regarding animations from the fifth game, I have no idea how to import them into 3d max.
Added 2 minutes ago
Moreover, the root bone (global) in the animations of the fifth game doesn't play a role; it's a group containing bones and meshes, and it became a bone after exporting to gr2. In all animations, it is not movable.