Well, if we're talking about several two-way teleporters with the same group, the AI loves to jump between them for hours. If you create a scripted portal, like in the previous map, the AI won't even go through it.
I think I'll add a couple of regular one-way portals to a few "dead ends," but thanks to them, the enemies will also be able to reach the player's castle faster.
What if you send the AI heroes to their castles?

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Неудачное планирование ведёт к неудаче ...
NCF - мод, добавляющий дополнительных существ в HeroesV 3.1