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Walkthroughs for custom maps.

#2968
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Aren't there battles that can't be passed with an intelligence-based hero?
What about hit-and-run tactics, or the lack of taverns/outposts?
We're waiting for the final result of the map.

Thank you for the ideas; I've also considered them. However:

- Aren't there battles that can't be passed with an intelligence-based hero?
Some battles can be passed with them, but mostly those where the enemy doesn't deal massive damage. In the last 10-15 boss battles, Elleshar can only pass every 3rd battle, approximately, but Tazar is preferable.
Here's an example of a battle against a Necromancer, where Elleshar could "hide" behind Titans, blind the Archdevils, and use Berserk on other enemy Archdevils to defeat all the Liches. Mana played a key role here.

The other screenshot shows an example of the current battle that needs to be passed. Our troops are not one-shot by the 20,000 damage shots of the Titans, but they are almost one-shot, especially if it's Elleshar. Tazar can at least hold out somewhat.

- What about hit-and-run tactics, or the lack of taverns/outposts?
The enemy doesn't have outposts because they aren't needed. There was only 1 outpost found on the map.
There are no taverns, either external or in castles, so hit-and-run tactics are impossible.

I've reviewed the map countless times, both in the prospector and in the editor; there are no alternative routes. I wouldn't say the map is impossible to complete, but there simply aren't enough forces to pass the bosses yet. It seems that the trick to completing it in 22 months is to capture all the castles in the central part of the map more quickly (which I've been delaying) and buy the growth bonus in them, resulting in a larger army at a later date.

The only ways to play are:
- having cows eat high-level dragons (Crystal, Azure, etc.)
- generating fear in enemy stacks against the Azure dragons (which are targeted first)
- blocking ranged stacks with Phoenixes to disable them for 2 rounds,
- generating morale + luck (especially morale) for your bears and their clones, as well as morale for the Titans,
- having a larger stack of Archons to be able to raise more of your own forces (we still don't have time to raise troops after the 20,000 damage shots from the Titans).

The simplest way is to accumulate forces: Archons first, bears second, Titans, and cows.

I'm attaching screenshots and a save file for anyone who wants them