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HoMM VII Haven Units – Haven faction units from the seventh installment of Heroes of Might and Magic.

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#73
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psatkha
Bravo! :smile54:

By the way, these crossbowmen also need a different firing effect... it's a bit strange that the arrow flies out of their head after they shoot; you can set a delay in the shot effect, so it's synchronized!
I'll take care of the finishing touches; at least, I now have the motivation to fix a couple of mistakes like this. I'll post the list of future fixes soon.

Added 8 minutes later
What I'm thinking of adding: Guardians and Justiciars; I haven't decided on the balance yet.
Future fixes:
The speed of creatures will be adjusted so they don't fly like torpedoes.
The scale of all creatures will be slightly increased; I looked at the game, and they are a bit smaller than usual.
The firing of Tier 2 units will be fixed.

Added 1 minute later
And does anyone know how to extract sounds from Heroes 7? Tier 1 and Tier 2 units have sounds from Heroes 6...