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Red crystal

#66
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Here's another funny thing – three enemies appeared at once: 2 green elves (an archer and a mage) and a yellow necromancer. At the same time, a caravan appeared near the spawn point in the desert. The caravan lasted exactly one turn – the necromancer destroyed it, but I was still credited with completing the quest – or maybe it just disappeared, but it seems the necromancer took care of it. And you can play as Faidaen quite well; you can fight in the network for experience. The AI simply reacts to dodging; you need to dodge the trees and then revive them with fairies. Right now, the situation is roughly like this: https://c2n.me/45daNcT https://c2n.me/45daOZR https://c2n.me/45daUwi. And also, if you don't choose your sworn enemies in every battle, it will be tough; you need to adjust your strategy. There's also another point. Here are two cowards, a demon and a gnome, hiding from me near the spawn point – you can't touch them; they are protected there – but you can't leave them alone either; they will immediately run to your city in 2-3 turns. I only have one Ranger, I haven't set sail yet, and I haven't explored the underground of the second castle. P.S. Do the enemies ever end? They keep appearing in groups of three, even though I regularly destroy them https://c2n.me/45dea6N. It's interesting – 7 months, 2 weeks, and 4 days, I defeated another hero, and it said, "The yellow player has been defeated" – it seems they are finally running out, because before that, it didn't say anything. The green player has also been defeated by Faidaen.