There's a suggestion on how to "fix" the movement animation for creatures.
Set any standard creature that can walk as the main model, then make that creature invisible. Attach the model of a pikeman or archer from Heroes 7 as an effect and make it walk. The main invisible model is responsible for the movement, and the effect will make the legs move.
If I remember correctly, it's NOT POSSIBLE to separately attach a donor model with the desired animations to any action... :smile35:

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Неудачное планирование ведёт к неудаче ...
NCF - мод, добавляющий дополнительных существ в HeroesV 3.1