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The Philosophy of Heroes of Might and Magic.

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Starhan;116644
and there's also a player (like some kind of divine intervention :))
HERE! Divine intervention. It turns out that the Player plays (sorry for the rambling) the role of a god. In turn, he is subordinate to an even higher Law. The highest laws are: 1) the rules of the game
2) the campaign scenario created by the game developers

Regarding the seers' huts, etc.
I think that these seers and others can be attributed to the marginals (according to the definition given above).

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