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In Heroes of Might and Magic II, the upgrade system is well-implemented (i.e., not every unit can be upgraded).
Otherwise, it's a plus: either have an average unit at an average price, or get a weak one but be able to upgrade it later.
But in Heroes of Might and Magic III, it became too common (apparently, they followed the players' opinions).
Otherwise, it's a plus: either have an average unit at an average price, or get a weak one but be able to upgrade it later.
But in Heroes of Might and Magic III, it became too common (apparently, they followed the players' opinions).
Каждый может быть героем ...