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Modifying templates for HotA.

#59
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Tayrus
For everyone tired of Jebus, I present a new dueling template for Gnome. Size L, without a dungeon. You could say this is an anti-Jebus, as the native spawns have a meager amount of free resources. However, everything you need for development is available on the spawn. The focus is on developing your own city and army; the spawn usually has external dwellings for creatures of levels 1-3. Hives and conservatories of all types are disabled! How tired are you of these encounters on the second week, when your opponent already has 50 ducks, and you only have 1 hive on your spawn? There will be no such imbalance here! Just develop your city intelligently. To initiate the encounter, you need to clear one of your own towns and one shared town.

A simple spawn scheme, the encounter starts no earlier than day 121 (realistically closer to the third week). The resources are meager to average. Recommended difficulty: 160-200%. There are 2 not-so-rich treasure rooms without dragon utopias, on a terrain type like dirt. The Dimension Door and Explosion spells are disabled. Necropolis and the heroes Solmyr, Aislinn, and Dimir are prohibited. The treasure rooms contain villages of random types, which, if desired, can be rebuilt and used to replenish your army with other creatures.

I tested it at 200%, it's a bit boring on size L, but perfect on size M. If you remove Jedi, Alamar, Grindan, and Labeta, it will be even better