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#3883
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RaverUPS
In the latest update, it was recommended to set the Sys.CPU.ReduceUsage parameter to 2. After experimenting with it, I found that setting it to 1 or 2 does reduce the CPU load significantly, but it also causes slight slowdowns on the map and serious lag in the castle, especially noticeable when dividing troops. I reverted to Sys.CPU.ReduceUsage = 0.
With a value of 1, there are definitely lags (more or less). But with a value of 2, I personally (and many others) don't experience any lag at all. However, this depends on the mouse (polling rate), the operating system, and the player's requirements.

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