In the latest update, it was recommended to set the Sys.CPU.ReduceUsage parameter to 2. After experimenting with it, I found that setting it to 1 or 2 does reduce the CPU load significantly, but it also causes slight slowdowns on the map and serious lag in the castle, especially noticeable when dividing troops. I reverted to Sys.CPU.ReduceUsage = 0.
последняя версия - 5.0 RC96 (19.09.2020)
последнее видео: https://www.youtube.com/watch?v=u70wC0DJ7I8
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