I got tired of "The Witcher" and stopped playing ranked.
I chose Gwent because of its decent visuals and familiar universe.
I only read the first two books, and only played the first game.
Is it always worth pushing for a win in the first round?
If you have a deck with just strong cards without focusing on combos (Northern Realms on the Marketplace, Nilfgaard with Knights and Turtles), then it doesn't really matter - depending on the situation, you either push or give up the first round. There are also decks that will throw out three useless cards in the first round and pass - there used to be Henselt, now I can't remember any like that right away.
Is there an optimal point difference at which you should pass to save your hand?
Or when you have a very good hand, and you want to save all these cards for the third round, where they will be more effective. I often pass in such situations, and then I sometimes regret that I did it too early.
If you win the first round, how do you decide whether to push for a 2-0 victory or pass and save cards for the final?
And also on your deck. Monsters on Larva (Fruits of Ysgith) and on Wills (Shadow of Death) almost always push in the second round because the ability allows it. Accordingly, it's better to try to win the first round against these guys - they will then be in an unfavorable position.
Or, if you're playing Syndicate and found Louise with Savolla, you can push until you have only these two cards left - and then in the 3rd round, 23 stats for 2 turns, balance)
Sorry for the long text, I hope I explained something)
Added 10 minutes ago
Am I considered an experienced player if I beat all the NPCs in the single-player mode of Gwent in "The Witcher 3"?
To sell my soul