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#8414
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Wicc


And, for example, in Quake III and Counter-Strike, the question of the original's canonicity never arose – people played the original versions from 1999 for the first couple of years, then switched to tournament modifications, and then to sequels with different gameplay. These games underwent at least one full remaster (maybe even more, I don't keep track) during their evolution, and countless balancing changes were made.
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The same path should have been taken with Heroes 3. Then, neither TE, nor WoG, nor HotA would have been needed. But history took a different turn...

If you believe that Quake III and Counter-Strike, which were heavily modified, can still be considered the same Quake III and Counter-Strike, only "improved," what prevents you from considering WoG or HotA as "improved SoD"? And if that's the case, then why do you need an "enhanced SoD"?

I, of course, don't think so, because the logic tells me that a modified game is already a somewhat different game, which, accordingly, should have a different name. Not completely different, of course, but some significant new identifier should be used – "WoG," "HotA."