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#8399
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MerlinTheMagician
Hmm. I didn't know that. Can you provide a link to the manual?
So, if I understood you correctly, it's possible to remove any objects from any random template, right? And the map generated in the game itself will be without them? (So any template can be modified?)
Then why not implement the enabling/disabling of objects with simple checkboxes in the game itself when creating a random map?
In HotA, what personally bothers me first and foremost is the clutter of new objects. If you remove them, you'd get SoD without bugs, with adjusted skills, convenient buttons, etc.: everyone would be in favor of that.

I tried to do this 6 years ago. What are the differences from SoD:
1. Skills cannot be changed back: that is, Necro is nerfed by 2 times, Resistance is new, Scouting is buffed (+1,3,5 cells). For example, Resistance can be banned.
2. Docks can be banned everywhere, there will be no villages and hidey-holes, but dock units remain on guards.
New neutrals cannot be removed either from Pandora's Boxes or from guards.
3. New land for Conflux + new objects. They can be banned, but then there will be practically no objects for gold. In HotA, crypts in the highlands were replaced by ruins (you can leave them then), crypts cannot simply be put back. Bird growth in Conflux equals 1.
4. Always 3 stacks and a built second level.
5. Resources and treasure chests cannot be stolen from under guards.
6. Yes, as Grishwald already noted: Flight is the screwed-up HotA version.
7. Starting army is adjusted: Shakti has fewer Troglodytes, Fortress has more Gnolls. There may be others.
8. Mage Guild rebuilding is the HotA version. IMHO, it's worse than the SoD version. It only allows you to learn 2 spells at level 5! And all attempts at intermediate rebuilds go to waste! As a result, you can get from 6 rebuilds of Mage Guild level 5 the default Magic Mirror and the final Dimension Door for 70 of all resources! In SoD, you could learn everything along the way: Flight, Implosion, and all sorts of others. In HotA, these spells are even more important than in SoD, yet you can practically only get them from spell books, which is a complete mess. The significance of imba books and the scroll in the Mage Guild (getting Dimension Door from the first rebuild) has only increased.
In SoD, you might be unlucky with the Mage Guild, but at least on the resources spent on rebuilds, you'll learn some useful spells besides the coveted Dimension Door.
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