Skip to content
#1
Auto-translated
The K coefficient in the rating calculation formula before October 28th was as follows:
K = 60 * map_width_in_cells / XL_width;
if there is a Dungeon, then K = K * 1.5;
Now it is as follows.

if it's a mirror map, then K = 60.0;
else
{
K = 20.0 * map_width_in_cells / XL_width;
if there is a Dungeon, then K = K * 1.5;
if K > 30.0, then K = 30.0;
}
if tournament rules are enabled, then K = K * 1.5;


Therefore:
mirror map with rules: K = 90;
XL+U with rules: K = 45;
Jebus cross with rules: K = 30;
G + U without rules: K = 30;

Your comments and suggestions.
HoMM 3 HD:

последняя версия - 5.0 RC96 (19.09.2020)

последнее видео: https://www.youtube.com/watch?v=u70wC0DJ7I8

полное подробное описание

Statistics

Welcome our newest member: Фёдор Фёдорович