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In reality, Heroes is a game where luck plays a significant role. This includes everything from the map, starting army, resources, guards, blockades, heroes, leveling up of support units, building the Guildhall, computer opponents, and how the game unfolds. Although, class does matter in most cases.
In the last game, I had Galtran with 6lm10a, which was terrible. But the setup with a minotaur stack taken on 111 actually worked out because of the lack of resources and only one stack for Shakti, along with the future prospects of the game.
Seeing the clear advantage of my opponent, I would gladly surrender on turn 123 rather than dragging it out to turn 2++.
I've been suggesting for a long time that Dirty should organize a chess tournament; no one would complain about unfairness then. :smile54:
In the last game, I had Galtran with 6lm10a, which was terrible. But the setup with a minotaur stack taken on 111 actually worked out because of the lack of resources and only one stack for Shakti, along with the future prospects of the game.
Seeing the clear advantage of my opponent, I would gladly surrender on turn 123 rather than dragging it out to turn 2++.
I've been suggesting for a long time that Dirty should organize a chess tournament; no one would complain about unfairness then. :smile54:
Весна 2013.