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#25
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Hmm... I'll attribute it to quirks of the windowing system – I'm using Windows 10. In Heroes 6, disabling screen optimization in the program's properties helped. I'll try that here (the console messages show the command for changing the screen resolution...).
Yes, it worked: I set the compatibility mode in the properties to disable full-screen optimization, and the crashes stopped. I'll try playing through it now without the console – maybe the crashes were caused by that?