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Hello. I have an idea to test the plugin in the "Outlaw" (Anarchy) tournament without any Gameplay Changes. But there's a catch. Stealing items from moved neutral creatures is part of the game in anarchy. Can we make this feature optional?
8. Neutrals guard objects around them, except for resources, chests, and campfires.
Or should it be moved to Gameplay Changes? I think the best option would be to have option 8 enabled only when the HW rules checkbox is enabled (if possible).
Thank you.
Мой любимьій размер - тройка. Будь то конса, утопа или сиськи ICQ:5676388