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The Empire of Reimia (3)

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Although the game ended prematurely for yet another time, I would say that it should be considered both finished and successful. Firstly, we all (I dare to generalize) enjoyed the game, secondly, we made good progress in the plot, and thirdly, the new format, which some modestly call an "experiment," in my opinion, was a real revolution in the campaigns, comparable in significance to "Shabettu" in its time. This is a natural, even historical process of moving forward – from the adventures of travelers and explorers, we moved on to the crucible of wars, in which new kingdoms were forged, then to the high ideals and political upheavals of the classical era, and finally, we discover the lives not of adventurers, not of heroes, and not of knights, but of ordinary, real people living in the real world with all its complex mechanisms, with friendship, enmity, society, and high politics. As it seemed to me, the players demonstrated an unprecedented level of role-playing – they created such well-developed, such vivid images of their characters that by the middle, it seemed to me that it was not the player controlling the character, but the character controlling the player – the hero makes decisions in accordance with his mindset, and the player, taking on the role of the writer of a novel, where the plot has already been set by the GM and the idea by himself, is only free to slightly guide it. You are all great, and thank you very much. You, players, are also game masters.
All this does not mean that the old format is worse and no longer needed. It was simply a very positive experience, and I hope to see something like it or similar in future campaigns.

Revan deserves two thanks – the first for this game, where there was (albeit only in the first part) both high activity on his part and a successful idea (except for the combat, which is not only difficult for the player to perceive, but also, it seems, turned out to be too time-consuming for the GM). And the second, belated, – for all the games he has run in general. When we play campaigns, we don't just put on the masks of our heroes and go on stage in a theater with acting improvisation. We get the right to another life, in addition to our one earthly life. A life that can be lived as anyone. And even if it is short, even if it is incomplete, there will be more... After each finished, in one way or another, life of mine in the guise of my hero, I am sometimes sad, but I never despair, because I believe that there will be more. And every time my faith is not in vain, and every time I get the right to another one. This is a great value – the right to live, in addition to one's own life, also the lives of other people. And for this right, I thank such a generous demiurge.
E si sui vius, er mi grans benananza,
e si ieu muoir, er mi grans deliuriers