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Okay, since we've already started commenting on the social aspects.
I won't be considering the second part of the experience, for the reasons Revan himself stated.
In the last few expeditions, I unexpectedly realized that I wasn't getting much enjoyment from the detailed tactical combat, even though I generally enjoy it in games. The social aspect appeals to me much more, and I mainly play to satisfy it.
The academy experience was good, as a unique and definitely positive experience. But looking at the long term, I personally don't think it will be possible to get the same enjoyment as I do now. First, for full participation in all of this, you still need a corresponding "active" character. For Alex, for example (as it seemed to me), the type of a reclusive mage suited him very well due to obvious role-playing reasons, but sometimes I had to step out of character or come up with some internal conflicts, because going out with the guys just wasn't appropriate. Secondly, the educational format in the same location quickly gets boring. After about six months, the "monthly" events gradually began to lose their appeal and variety, and, like in real life, all of this could easily turn into a routine, so I wouldn't be so sure about their long-term prospects as a constant game format. And thirdly, although combat has taken a back seat for me, and there should have been plenty of tournaments for the others, the expeditions themselves still remained filled with the spirit of adventure and danger. Eating donuts in Akeso and running around with toy guns is certainly good and doesn't upset anyone, but biting your nails at night after sending in actions and getting excited about chests with bombs is something on the level of playing a hardcore game without saving. - Within reasonable (not overly elaborate) limits, it can give a very significant boost of energy.
This, again, is my personal impression, which is obviously quite individual from person to person.
A separate point regarding the overall game theme: as I understand it, the guys discussed important points somewhere in the chats - and that was great. I almost cried with happiness from such a small amount of tedious, gray discussions.
And finally, a mandatory thank you to all the players and Revan for the game.