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Tanta Simulator

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#9
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Ihromant
Can you imagine how much time it would take to train taking control.

In general, that's how it looks for now. We're discussing it.

Maybe it would be better to make the heroes more linear, like in chess; build a guild and get exactly that spell, 3 different buildings for control spells; remove all Sanctuary and spell scrolls from the map; instead, add something else; regarding AI, there is already a PvP option, we just need to improve it; and we can also create an OH (Online Hotseat) mode for 5 or more players for beginners, so that more players join.

We need to rework the PvP battle option so that a player playing against AI can refuse the battle if it's 100% unwinnable, so they don't have to click unnecessarily.
672466033
Миха#7845
Ландау лев https://www.youtube.com/watch?v=PNj_9EQxDoI&t=1174s

Тут делимся книгами /topic/at/1139927/