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#102
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footman
Well, I'm sorry, but reducing the graphics to match museum exhibits is the dumbest thing they could have done (they should have found a golden mean between top-tier and budget graphics and used that as a reference). This isn't an excuse for the weak graphics; Age of Empires 3, which was released a year earlier, doesn't necessarily have better graphics, but it has more flexible settings for different hardware. As for Heroes, what do we have? Antialiasing and anisotropic filtering, and you have to edit the shadows through user_a2.cfg. I'm not even mentioning that they are divided into two grades.

If I remember correctly, the minimum system requirements came from Ubisoft, and by the way, AoE3 didn't run on every widely available, cheap graphics card... so it depends on your perspective. In any case, Ubisoft and Nival achieved their goal – the two expansions are proof of that, but then something went wrong...
С уважением, Psatkha (Псатха)

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Неудачное планирование ведёт к неудаче ...

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