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There isn't really a problem with the game being fun on g+u (except for the fact that at some point, a turn starts to take 20-30 minutes for players), the problem is that with the current rating changes, winning a single game feels like doubling your points in a slot machine – it's quite random. And in the current situation, it seems unlikely that you can reach the top without playing on this template, and often, due to a lucky combination of circumstances, someone who is inconsistent in their heroes can end up in the lead (it reminds me of the mass SM games on Kiev Cape :D). Here, it's not so much the system that's broken, but rather the "all means are justified to win" mentality.