But I take 2 players for random leveling and artifact selection, using it to level up the hero myself. The heroes intentionally take skills in reverse order (4-3-2-1 and in a circle) so that the heroes are a bit noobish, and the factor of randomness plays a role. Then I play as the player who will lose in the autobattle (including the possibility of getting logistics without useful skills, or chaos magic, or even a hero without magic) :). It's not always possible to win; in the second recording, it was difficult to win as a mage, losing 400 out of 600 mana, and in the first, I couldn't win at all).
In the end, there is an initial imbalance, which is not always possible to overcome by playing against the computer with approximately equal armies.