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Development of version 3.59 of the Heroes III: Wake of Gods add-on has already begun, but it is too early to talk about its release date. Discussion of new features/changes is taking place on the DF2 forum. In particular, it was decided to introduce a new city, "Bastion," with its own desert landscape. The proposed monsters include slaves, scorpions, nomads, assassins, priests, elephants, and Anubis (not counting improved versions). The city is oriented towards "evil," so the appearance of heroes like Abdullah and Shamil is no coincidence. The approximate appearance of the city (click on the picture on the left) has not yet been finally approved and is subject to further discussion. All the information collected about the new city can be found on the website http://newtown.nm.ru/, and you can submit your suggestions on the forum thread New City. Discussion of the new city is also taking place on our forum thread New City in Heroes 3.5.
The following are also expected in future versions of WoG:
the possible number of Commanders in one army will increase to 3;
an additional branch (the current one will remain active) of Commander development in the magical field will appear; at the same time, each type of Commander will be able to learn and repeatedly improve their unique types of spells (9 per Commander - a total of 45); the Commander will have their own spellbook
a real-time ERM code debugger - will simplify the lives of scriptwriters by an order of magnitude
there are many other things planned, but for now, they are "shrouded in darkness"