We want to play with a friend on a local network in HOMM 5.5 (RC12) and we encountered a problem.
We scripted a generated map according to the instructions (Reanimation patch and Mapmiser), deleted all unnecessary files from the /Data folder, the saves are empty, everything is clean. We launched the game through the MMH55_Utility_64 shortcut. I join the game, and it runs well. But after a few turns, we skip a turn, and the game freezes, we can't do anything, and the game seems to be "waiting" for something.
And then, when we wanted to load the game, I could no longer join the host; error 2.0.2 appeared.
How can we fix these errors?:(