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MMH5.5 - Heroes of Might and Magic 5.5

#834
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dredknight, hello!

We want to play with a friend on a local network in HOMM 5.5 (RC12) and we encountered a problem.

We scripted a generated map according to the instructions (Reanimation patch and Mapmiser), deleted all unnecessary files from the /Data folder, the saves are empty, everything is clean. We launched the game through the MMH55_Utility_64 shortcut. I join the game, and it runs well. But after a few turns, we skip a turn, and the game freezes, we can't do anything, and the game seems to be "waiting" for something.

And then, when we wanted to load the game, I could no longer join the host; error 2.0.2 appeared.

How can we fix these errors?:(