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"ПОЛНЫЙ RANDOM - V"

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#146
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dmitrik
Dwell 4

At the start, the heroes were disappointing; you could only move forward like a machine. I immediately took Iris as my main. I didn't have the means to dig for Oru or Nuru. At the beginning of the second week, I entered the resource zone; I hadn't figured out the template yet and thought it was rainbow—the guards there aren't as mean as in the lab—but I still managed to squeeze into the center after a couple of days. In the Castle, they gave me regen, I crashed, and at the end of the second week, I exited to that same center, but from a different portal. On 131 treasure zone, immediately Dragon Utopia and resurrected; then for a week and a half, I cleared the treasure zone like a vacuum cleaner. I needed artifacts and resources for Jalib's minis. On 144, Jalib makes minis with 32 knowledge and at the beginning of the 5th week crawls toward ГО along with the main hero. Jalib hit ГО with 60 golems; from the other side, I got stuck—450 upgraded vamps—I had to break the minis. In the end, the golem stack was left without minis and the mage had 40 mana. This turn a warlock attacks, the golems didn't survive, the warlock gave 16 hydras. The next day Iris attacks with bracers. The warlock hit very hard with elementals, but morale on the djinns and high initiative decided it.

Thanks for the game.
The start was average; they didn't give the log for quite a while and something went wrong with the turns; later when they gave the log, I caught same—refused to use pathfinding and that was a big mistake; snow and sand plus some devil's earth, that's what I saw the whole game. In the finale Iris attacked me, and the elementals were buried underground, but I received neither shock nor meteor; it was a waste to run past the tome of chaos—specifically this moment cost the match; shock one-shot both titans and djinns with one hit, and meteor most likely practically killed... Thanks for the game.

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